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Submission to LynxJam 2023
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Devlog
LynxJam2023 - day 11
December 09, 2023
by
KanedaFr
#lynx
Mainly working on the combat system. It was bugged so after many tries, I finally massively rewrote it. and, while doing this, Igor posted a so easy to use code to "shake" screen that I couldn't resis...
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LynxJam2023 - day 10
December 07, 2023
by
KanedaFr
1
#lynx
I didn't like the way to use one bitmap data for every wall of my game while, with using stretch, tilt and flipping, I could use only a 1/4 of what I use today. I know this day would come : the jam li...
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LynxJam2023 - day 9
December 06, 2023
by
KanedaFr
#lynx
I spent the last days working on the game engine. While trying to optimize the text part, I browsed CC65 TGI driver to look how it handles text. I talk about tgi_outtextxy( ) mainly. What it does : st...
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LynxJam2023 - day 5
December 01, 2023
by
KanedaFr
#lynx
Code is in progress : the game engine should be finished in 2 or 3 days. It's a very basic engine but since it's a time limited jam, I took the SCRUM approach : deliver a working product every week. T...
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LynxJam2023 - day 4
November 30, 2023
by
KanedaFr
#lynx
Today I finally took the time to optimize the way to define sprites. Actually, you have to write, for EACH sprite, this kind of line of the main makefile src/gfx/hero1_01.spr:src/gfx/game_assets.bmp $...
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LynxJam2023 - day 3
November 29, 2023
by
KanedaFr
1
#lynx
and......yes !!!!!! I could now walk on the dungeon ! When you turn, it's not perfect because not animated but Dungeon Master did the same so I probably won't change it (limited time doesn't help!!) T...
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LynxJam2023 - day 2
November 28, 2023
by
KanedaFr
1
#lynx
Today is the real start. After SpritesMind logo screen yesterday, I added a blank title screen and the main game screen. With this game, I planned to play with the strech/tilt/.... capacities of sprit...
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LynxJam2023 - day 1
November 28, 2023
by
KanedaFr
1
#lynx
After 7 hours waiting for the tileset, the jam officially started. The tileset is perfect for the game I wanted to code...perhaps a little too much unfortunately but it won't stop me ;) This day was d...
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LynxJam2023 - day 0
November 28, 2023
by
KanedaFr
2
#lynx
In some hours, LynxJam2023 will start. If I already know which kind of game I'll do , I'm a little nervous about the required tileset we'll need to use. No code nor 'empty' project available yet, I'll...
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