Rush
A downloadable game
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My failed attempt for SNESDEV 2025 2026
2 years ago, I challenged my self to code a burnout like game for 2D system.
Code is here but not finished, because I faced a problem i couldn't find a way to bypass : SFC is made for horizontal not vertical game.
It was a challenge to go back to 16 bits game dev.
I learnt to use PVSnesLib on the way, so very interesting.
For informations:
- game code is hand written
- assets are hand drawn or edited from free assets (apart the SNES cover)
- tools I used to accelerate my workflow is AI written
Everything is open source on my bitbucket
and if you're interested to know how it was coded, read my devlog
Credits :

(yes, try to find this screen without looking at the source code ;) )
| Published | 3 days ago |
| Status | Canceled |
| Author | KanedaFr |
| Genre | Racing |
| AI Disclosure | AI Assisted |
Download
Download NowName your own price
Click download now to get access to the following files:
rush.sfc 320 kB
Development log
- Here we go again69 days ago
- Let's goMay 30, 2025





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